github.com/refraction-networking/utls.clientHandshakeState.sendFinished (method)

3 uses

	github.com/refraction-networking/utls (current package)
		handshake_client.go#L628: 		if err := hs.sendFinished(c.clientFinished[:]); err != nil {
		handshake_client.go#L641: 		if err := hs.sendFinished(c.clientFinished[:]); err != nil {
		handshake_client.go#L1083: func (hs *clientHandshakeState) sendFinished(out []byte) error {